Picture the scene: You’ve trained your mind, body and soul for years in a manner that would make Batman proud. Your fists are hard, your spirit is burning and your feet want to deliver some sweet chin music. You are the pinnacle of human martial arts achievement. And yet you still manage to get distracted by, ahem, certain assets. If you know what I’m talking about, then you’re most likely a regular player of Dead Or Alive. A game that is increasing the jiggles in its next game.
Tecmo Koei decided to get ambitious with Dead Or Alive 5: Last Round, by creating a new engine for characters to knock each other around in. Called the “Yawaraka Engine” or “Softness Engine”, the new code allows the developers behind the game to make the skin texture and quality of its fighters more realistic.
Speaking to Weekly Famitsu, producer Yosuke Hayashi explained that breast jiggle physics would be more realistic than ever before:
We call the technology we used to advance skin and breast physics and make that a reality, the ‘Yawaraka Engine.’ Once you see it on the new consoles, you won’t be able to go back.
This extends to a setting that will allow players to somehow control the boob-shaking experience, although this has yet to be fully revealed how it will work exactly. Beyond an obsession with mammary glands, the Yawaraka engine will also be used to make male characters look more realistic with better defined muscles. It’s still early days for the new tech, but according to Hayashi, “Every day they get ‘softer.’” Okay then.
The game is out in February in Japan and later in the year for the West. It’ll be getting soft on old-gen, while current-gen systems will get a streamlined version in the free-to-play mould.